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[Unreal] FORCEINLINE

July 26 2025

FORCEINLINE๊ณผ inline ์ผ๋ฐ˜์ ์ธ inline ํ‚ค์›Œ๋“œ๋ฅผ ์‚ฌ์šฉํ–ˆ์„ ๋•Œ, ์ปดํŒŒ์ผ๋Ÿฌ๋Š” ํ•ด๋‹น ๊ตฌ๋ฌธ์„ inlineํ™” ํ• ์ง€ ์—ฌ๋ถ€๋ฅผ ์Šค์Šค๋กœ ๊ฒฐ์ •ํ•œ๋‹ค ํ•˜์ง€๋งŒ __forceline ํ‚ค์›Œ๋“œ๋Š” ์ปดํŒŒ์ผ๋Ÿฌ์˜ ํŒ๋‹จ์—ฌ๋ถ€์™€ ๋ฌด๊ด€ํ•˜๊ฒŒ ๋ฌด์กฐ๊ฑด inlineํ™” ํ•˜๋„๋ก ๊ฐ•์ œํ•œ๋‹ค __forceinline์€ VS ์ปดํŒŒ์ผ๋Ÿฌ์—์„œ ์ œ๊ณตํ•˜๋Š” non-standa...

[Unreal] BlueprintPure์™€ const

July 26 2025

BlueprintPure ํ•จ์ˆ˜๋ฅผ ๋ธ”๋ฃจํ”„๋ฆฐํŠธ์— ๋…ธ์ถœ์‹œํ‚ฌ ๋•Œ, ์ด ํ•จ์ˆ˜๊ฐ€ OwnerObject์— ์•„๋ฌด ์˜ํ–ฅ์„ ์ฃผ์ง€ ์•Š๋Š” ๊ฒƒ์„ ๋ณด์žฅํ•˜๋Š” ํ‚ค์›Œ๋“œ Gettor์˜ ์„ฑ๊ฒฉ์„ ๊ฐ€์ง„๋‹ค

[Unreal] Unity Build

July 25 2025

Unity Build C / C++์˜ ํ”„๋กœ์ ํŠธ๋ฅผ ์ปดํŒŒ์ผ ํ•  ๋•Œ, ์—ฌ๋Ÿฌ translation unit์„ ํ•˜๋‚˜๋กœ ๋ญ‰์ณ์„œ ๋นŒ๋“œํ•˜๋Š” ๋ฐฉ์‹ Unity ์—”์ง„๊ณผ๋Š” ์ „ํ˜€ ๋ฌด๊ด€ํ•˜๋‹ค

[Unreal] Transient

July 25 2025

Transient ์–ธ๋ฆฌ์–ผ ์˜ค๋ธŒ์ ํŠธ๋Š” ์ง๋ ฌํ™” ๊ธฐ๋Šฅ์œผ๋กœ ์˜ค๋ธŒ์ ํŠธ์˜ UPROPERTY ๋งคํฌ๋กœ๋กœ ์†์„ฑ์„ ์ €์žฅ ๋ฐ ๋กœ๋”ฉํ•  ์ˆ˜ ์žˆ๋‹ค ์ด๋ฅผ ํ…Œ๋ฉด, CurrentHP์™€ ๊ฐ™์€ ๊ฐ’์€ ๊ฒŒ์ž„์„ ์‹œ์ž‘ํ•  ๋•Œ๋งˆ๋‹ค ๋ณ€๊ฒฝ๋˜๋ฏ€๋กœ ์ด ๊ฐ’์„ ์ €์žฅ ๋˜๋Š” ๋กœ๋”ฉํ•˜๋Š” ๊ฒƒ์€ ๋””์Šคํฌ ๋‚ญ๋น„๋‹ค ์ด๋Ÿฐ ์†์„ฑ์— Transient ํ‚ค์›Œ๋“œ๋ฅผ ์ถ”๊ฐ€ํ•ด ์ง๋ ฌํ™” ๋Œ€์ƒ์—์„œ ์ œ์™ธํ•  ์ˆ˜...

[Unreal] UFUNCTION Overload

July 24 2025

UFUNCTION Overload UFUNCTION ํ•จ์ˆ˜๋Š” Overload ํ•  ์ˆ˜ ์—†๋‹ค ๋งŒ์•ฝ Overload ํ•„์š”ํ•˜๋‹ค๋ฉด UFUNCTION ํ‚ค์›Œ๋“œ๋ฅผ ์ œ๊ฑฐํ•˜๊ณ  ์‚ฌ์šฉํ•ด์•ผ ํ•œ๋‹ค UHT๊ฐ€ Unreal Function์„ ๋“ฑ๋กํ•˜๊ธฐ ์œ„ํ•ด์„œ Iterate ํ•  ๋•Œ, ํ—ค๋” ํŒŒ์„œ๊ฐ€ ํ™•์ธํ•˜๋Š” ๊ฒƒ์€ ํ•จ์ˆ˜์˜ ์ด๋ฆ„ ๋ฟ ...

[DevNote] Service์™€ Decorator ์ปค์Šคํ„ฐ๋งˆ์ด์ฆˆ

July 21 2025

Behavior Tree Service Composite ํ˜น์€ Task์— Attach ๋˜์–ด ๋ถ„๊ธฐ๊ฐ€ ์‹คํ–‰์ค‘์ธ ๋™์•ˆ ์ •์˜๋œ ๋นˆ๋„๋กœ ์‹คํ–‰ Blackboard ๊ฐ’ ํ™•์ธ ๋ฐ ์—…๋ฐ์ดํŠธ ๋ชฉ์ ์œผ๋กœ ์‚ฌ์šฉ TaskNode๋ฅผ ํ†ตํ•ด์„œ ์—…๋ฐ์ดํŠธ ํ•˜๊ธฐ๋„ ํ•œ๋‹ค

[DevNote] 4์กฑ Movement

July 21 2025

Biped Movement ์ง๋ฆฝ 2์กฑ ๋ณดํ–‰ ํ”Œ๋Ÿฌ๊ทธ์ธ์€ ALS plugin์œผ๋กœ ๋””ํ…Œ์ผ์„ ํ‘œํ˜„ํ•  ์ˆ˜ ์žˆ๋‹ค Unreal์—์„œ ๊ณต์‹์ ์œผ๋กœ ์ง€์›ํ•˜๋Š” Motion Matching ํ”Œ๋Ÿฌ๊ทธ์ธ๋„ ์žˆ๋‹ค ๊ทธ๋ ‡๋‹ค๋ฉด 4์กฑ ๋ณดํ–‰์€?