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[DevNote] Perception Stimuli Source

July 21 2025

Perception Component ์ฃผ๋กœ AI์˜ ํƒ€๊ฒŸ ์ธ์ง€ ๋ฐ ํ•ด์ œ๋ฅผ ๊ด€๋ฆฌํ•˜๋Š” ๋ชฉ์ ์˜ ์ปดํฌ๋„ŒํŠธ ์ž๊ทน(stimulus)์„ ์ธ์ง€ํ•˜๋ฉด์„œ ํ˜ธ์ถœํ•˜๋Š” ๋Œ€ํ‘œ์ ์ธ delegate๋Š” ์•„๋ž˜์™€ ๊ฐ™๋‹ค OnPerceptionUpdated ์ž๊ทน์„ ์ฒ˜๋ฆฌํ•˜๋Š” ๊ณผ์ •์—์„œ ์ž๊ทน์„ ์ œ๊ณตํ•œ ๋ชจ๋“  ์•กํ„ฐ๋ฅผ ์–ด๋ ˆ์ด๋กœ ๋ฐ›๋Š”๋‹ค ...

[Unreal] Gameplay Ability System

July 20 2025

Gameplay Ability System (GAS) ์บ๋ฆญํ„ฐ์˜ ๋Šฅ๋ ฅ์ด๋‚˜ ์†์„ฑ ๋“ฑ์„ ๊ด€๋ฆฌํ•  ์ˆ˜ ์žˆ๊ฒŒ ๋„์™€์ฃผ๋Š” ํ”„๋ ˆ์ž„์›Œํฌ ์บ๋ฆญํ„ฐ์˜ ๋Šฅ๋ ฅ ๋˜๋Š” ์Šคํ‚ฌ์˜ ๊ตฌํ˜„ Gameplay Ability ์•กํ„ฐ์˜ ์ˆ˜์น˜ํ™”๋œ ์†์„ฑ ๊ด€๋ฆฌ Atttibute ์•กํ„ฐ์— ํŠน์ •ํ•œ ํšจ๊ณผ(Effect) ์ ์šฉ ...

[Unreal] Replication

July 17 2025

๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ๊ฒŒ์ž„ ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ๊ฒŒ์ž„์—์„œ๋Š” ๋™์ผํ•œ ๊ฒŒ์ž„์ด ์—ฌ๋Ÿฌ ์ธ์Šคํ„ด์Šค์—์„œ ๋™์‹œ์— ์‹คํ–‰๋˜์–ด์•ผ ํ•œ๋‹ค. ๊ณต์œ ๋œ ์„ธ๊ณ„์— ๋Œ€ํ•ด ์ผ๊ด€๋œ, ๋™์ผํ•œ ๊ทธ๋ฆผ์„ ๊ทธ๋ ค๋‚ด์•ผ ํ•œ๋‹ค

[Unreal] FString, FText, FName

July 15 2025

FName ํ…์ŠคํŠธ์— ๋Œ€์†Œ๋ฌธ์ž ๊ตฌ๋ถ„์„ ํ•˜์ง€ ์•Š๋Š”๋‹ค

[Unreal] Reflection

July 14 2025

Reflection ํ”„๋กœ๊ทธ๋žจ์ด ๋Ÿฐํƒ€์ž„, ๊ทธ๋Ÿฌ๋‹ˆ๊นŒ ์‹คํ–‰์ค‘์— ์ž๊ธฐ ์ž์‹ ์˜ ๊ตฌ์กฐ๋ฅผ ๊ฒ€์‚ฌํ•˜๊ณ  ์กฐ์ž‘ํ•  ์ˆ˜ ์žˆ๋Š” ๋Šฅ๋ ฅ ์ผ๋ฐ˜์ ์ธ C++์—์„œ๋Š” ์ปดํŒŒ์ผ ์‹œ์ ์— ๋ชจ๋“  ์ •๋ณด๊ฐ€ ๊ฒฐ์ •๋˜๊ณ , ์ปดํŒŒ์ผ๋œ ์ƒํƒœ์˜ C++ ์–ธ์–ด๋Š” CPU๋กœ ์ „๋‹ฌ๋œ๋‹ค ์–ด๋–ค class A๊ฐ€ ์–ด๋–ค ๋ฉค๋ฒ„ ๋ณ€์ˆ˜ ํ˜น์€ ํ•จ์ˆ˜๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ๋Š”์ง€ ์•Œ ์ˆ˜ ์—†๋‹ค ๋ฆฌํ”Œ๋ž™์…˜์ด ์ง€์›๋˜๋Š” ์–ธ...

[Misc] ์ง๋ ฌํ™” Serialization

November 17 2024

๋ฐ์ดํ„ฐ ์ง๋ ฌํ™”๋ž€ ์ง๋ ฌํ™”์˜ ๊ฐœ๋…์„ ๊ฒ€์ƒ‰ํ•ด๋ณด๋ฉด ๋ณดํ†ต์€ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ๋””์Šคํฌ์— ์ €์žฅํ•˜๊ฑฐ๋‚˜ ๋„คํŠธ์›Œํฌ ํ†ต์‹ ์— ์‚ฌ์šฉํ•˜๊ธฐ ์œ„ํ•œ ๋ฐฉ์‹์œผ๋กœ ๋ณ€ํ™˜ํ•˜๋Š” ๊ฒƒ์ด๋ผ๊ณ  ์„œ์ˆ ํ•œ๋‹ค ๋‚˜์—๊ฒŒ๋Š” ์„ ๋œป ์™€๋‹ฟ์ง€ ์•Š๋Š” ์„ค๋ช…์ด๋‹ค

[Unreal] Root Motion

January 21 2023

๋ฃจํŠธ ๋ชจ์…˜ ์‚ฌ์šฉ ์—ฌ๋ถ€์— ๋”ฐ๋ฅธ ์ฐจ์ด